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Namco
(redirected from Namcot)

    0.04 sec.
Namco Ltd.
Private
(subsidiary of Namco Bandai)
Founded1955
HeadquartersŌta, Tokyo, Japan
Santa Clara, California, USA
Key peopleMasaya Nakamura (Founder)
Kyushiro Takagi (CEO)
IndustryLeisure industry
Products(see List of Namco games)
ParentNamco Bandai Holdings
Websitewww.namco.com


Namco Limited (株式会社ナムコ Kabushiki Gaisha Namuko) is an amusement company based in Japan, best known overseas for video games development. [1]

On September 29, 2005, Namco officially merged with Japanese toymaker Bandai to form Namco Bandai Holdings Inc (NBHD), one of the largest entertainment companies in Japan.[2]Namco became a wholly owned subsidiary of the holding company. Although officially the merger was absorption, "Under the holding company, Namco, Bandai and other affiliated companies will mutually cooperate and contribute to the growth of the whole group based on their respective business strategies."[3]

Under the holding company, on March 31, 2006, Namco merged with Bandai's video game operations and was renamed Namco Bandai Games Inc. (NBGI), which is also the head of NBHD's Game Contents Strategic Business Unit (SBU).

Namco Ltd.'s arcade venue, theme park and exploratory businesses as well as the Namco Ltd. corporate name and logo were spun off to create a new sister company. (Namco 2: see below). It is the head of NBHD's Amusement SBU.

Some of the company's most famous games include Galaxian, Pac-Man, Klonoa, Rally-X, Galaga, Bosconian, Dig Dug, Pole Position, Xevious, Mappy, Soul series, Time Crisis, Tekken, Tales, Xenosaga, Ace Combat, and Ridge Racer.

History of Namco (Namco 1: now Namco Bandai Games)

This section mainly describes the history of the original Namco Ltd. which was renamed Namco Bandai Games Inc. on March 31, 2006. See Namco Bandai Games for the history after the renaming.

Namco was founded in Tokyo in 1955, by Masaya Nakamura under the name Nakamura Manufacturing Ltd. It began by producing mechanical rocking-horses and similar children's rides, which were installed in a number of department stores in Yokohama and Nihonbashi. It continued this line of production through the 1960s, and expanded with the addition of rides modeled after Walt Disney characters in 1966.

After the company's brand name was changed to Namco in 1971, it acquired the Japanese division of Atari in 1974, thus bringing Namco into the coin-operated video game market. Namco Enterprises Asia Ltd. was established in Hong Kong and was soon followed by Namco America, Inc., based in California. In 1978, Namco released its first arcade video game Gee Bee which was designed by Toru Iwatani. He also designed two sequels, Bomb Bee and Cutie Q, which were released in 1979. The year 1980, saw the introduction of the company's most famous coin-operated arcade game, Pac-Man, which was also developed by Iwatani. The main character, Pac-Man, has now been made the company's official mascot. When Nintendo began producing its Famicom home console unit, Namco started the development of game titles for it, beginning with Galaxian, which had first been introduced to arcades in 1979. Video games for this console were released in Japan under the moniker Namcot (with the letter t at the end).

Namco was the industry's first manufacturer to develop and release a multi-player, multi-cabinet competitive game, Final Lap, in 1987. This game allowed up to 8 players to compete when four 2-player cabinets were linked in a simple network. By 1988, the company's capital exceeded 5,500 million Yen. In 1989, another racing simulation game, Winning Run, was released; that same year, the company's expertise with driving simulation matured with the development of the Eunos Roadster Driving Simulator, a joint venture with the Mazda Motor Corporation, followed by an educational program for traffic safety developed with Mitsubishi. On the other hand in the vision of barrier-free amusement Namco started up business for the eldery and the disabled with "Talking Aid" in 1985 .

In the 1990s, Namco began directly selling coin-operated arcade games in the United States through subsidiary Namco America. Sennichimae Plabo was opened in Osaka, featuring a new concept of large-scale arcade amusement, and Namco Wonder Eggs, a theme park, was opened in Tokyo. Additional amusement parks were opened, including Namco Wonder Park Sagamihara and Namco Wonder City.

In 1993, Namco merged its US arcade operation, Namco Operations, Inc., with the newly acquired Aladdin's Castle, Inc. to form Namco Cybertainment, Incorporated, bringing the company to the forefront as the largest arcade company in the world. In subsequent years, Namco Cybertainment, Inc. (NCI) purchased several other arcade operators, further strengthening the company's overall arcade operation. NCI now operates arcades under the names Time Out, CyberStation, Aladdin's Castle, Diamond Jim's, Space Port, and Pocket Change. Throughout the 2000s Namco Cybertainment has continued to grow. They are the only operator of national scope. They manage over 1,000 locations in forty-eight states, Puerto Rico, and the Virgin Islands. On any given day, customers play games over three-quarters of a million times in locations they manage. They have nearly 30,000 games in their inventory, far surpassing any other operator. If the games were stood end to end, they would stretch nearly 40 miles. Namco Cybertainment owns the largest number of the most popular manufactured games in North America, including Sega, Midway, Konami, ICE, and NAMCO AMERICA. They are generally a coin-op manufacturer's largest customer.

Also in 1993, Ridge Racer, a driving simulation game, entered arcades, featuring 3D computer graphics; the game was later released for the Sony PlayStation. Another of the company's most famous games, Tekken, was released in 1994, which was also soon ported to the PlayStation. In 1995 the game Soul Edge (Soul Blade in the PAL region) was released. This was the second game to feature weapons in a three-dimensional fighting environment on a console system (Battle Arena Toshinden was the first). With its Tekken and Soul franchises, Namco has been dominating the 3D fighting game market. They also released Cyber Sled, a futuristic 3-D battle tank game, which was also ported to PlayStation. Some light gun games were also released such as Point Blank and Time Crisis.

In 1996 it acquired the controlling share of an almost bankrupt Japanese movie company Nikkatsu.

On September 7 2005, it span-out Nikkatsu to Index Holding.

In September 2005, Namco merged with Bandai to become "Namco Bandai Holdings", the 3rd largest video game entity in Japan. As such, Namco is now a part of the Namco Bandai Group.

In January 2006, a Namco Bandai subsidiary was established in the U.S. to handle mobile games in North America, called Namco Networks America Inc. Working with the new 'next-gen' platform, Namco is able to port many of their time-tested arcade games to cell phones.

In March 2006, Namco Networks also opened an e-commerce operation, www.clubNAMCO.com offering official merchandise based on Namco games.

Under the parent Namco Bandai Holdings (NBHD), it absorbed Bandai's video game operations and was renamed "Namco Bandai Games Inc." on March 31, 2006. See Namco Bandai Games for the further development.

Other businesses (theme parks and exploratory) were transferred to a new NBHD subsidiary which was also transferred its old corporate name of "Namco Ltd." as well. See the "Namco 2" section below for the subsidiary.

History of Namco Ltd. (Namco 2: amusement facility developer and operator)

On March 31, 2006, Namco Ltd.'s amusement venue and incubation businesses including rehabilitainment (a contraction of rehabilitation and entertainment) were transferred to the newly created NBHD subsidiary which inherited the Namco Ltd. corporate name.

It is the head of NBHD's Amusement SBU. Namco Ltd. itself operates within Japan and delegates overseas operations for the regional / field based sister companies in the Amusement SBU.

Namco Cybertainment, Inc., the American arcade division of Namco Ltd., is the largest chain of arcades in North America.

Currently Namco's operations includes:

Amusement

  • Amusement: game arcades, internet cafes and character theme parks
  • Food theme parks: food courts each specialized for single kind of foods.
  • Internet shop.

Incubation

  • Hustle Club: development and sales of apparatus for the aged and disabled.
  • Travel Entertainment Business: Namco Travel portal site.

Trivia

  • Namco is represented by the number "765" and this number or a variation like "7650" appears in several of their games. "7" in Japanese is "nana" shortened to "na"; "6" in Japanese is muttsu, shortened to "m"; "5" in Japanese is "go", changed to voiceless form "co". "765" = "na-m-co" or "na-mu-co" for Japanese pronunciation.
  • Many of Namco's arcade instalments have had some of their sprites remade into Dot-S sets. They include: Pac-Man, Dig Dug, Xevious, Mappy, and The Tower of Druaga.

References

1. ^ [1]
2. ^ [2]
3. ^ NAMCO LIMITED and Bandai Co., Ltd (2005): Notice of Management Integration Through Establishment of a Joint Holding Company of NAMCO LIMITED and Bandai Co., Ltd. Press Release, 2005-05-02, [3] retrieved on 2007-09-19.

See also

External links

For the complete list of Namco Bandai group companies and the SBUs, see Group Company.

For the Game Contents SBU companies, see Namco Bandai Games#External links.

Amusement SBU companies (Incomplete)

Namco is a subsidiary of Namco Bandai Holdings Inc. (NBHD), a Japanese conglomerate operating in video games, leisure and toy industry.

Currently the Namco article covers NBHD's two separately incorporated subsidiaries.
  • Namco Ltd.

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The term privately held company refers to ownership of a business company in two different ways—first, referring to ownership by non-governmental organizations; and second, referring to ownership of the company's stock by a relatively small number of holders who do not trade
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Namco Bandai Holdings, Incorporated
株式会社バンダイナムコホールディングス


Public (TYO: 7832 )
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19th century - 20th century - 21st century
1920s  1930s  1940s  - 1950s -  1960s  1970s  1980s
1952 1953 1954 - 1955 - 1956 1957 1958

Year 1955 (MCMLV
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City of Santa Clara, California
Santa Clara Convention Center

Seal
Location in Santa Clara County and the state of California
Coordinates:
Country United States
State
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Motto
"In God We Trust"   (since 1956)
"E Pluribus Unum"   ("From Many, One"; Latin, traditional)
Anthem
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Masaya Nakamura (born 1925 in Tokyo, Japan) is the founder of Namco, the third largest video game developing entity in Japan.
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Industry (from Latin industrius, "diligent, industrious"), is the segment of economy concerned with production of goods. Industry began in its present form during the 1800s, aided by technological advances, and it has continued to develop to this day.
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The leisure industry are segment of the economy covering entertainment, recreation, and tourism related products and services.

History

The development of concepts like the eight-hour day and the limited working week has meant that modern industrial mankind has increasingly
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Aspinwall Classification System (Leo Aspinwall, 1958) classifies and rates products based on five variables:
  1. Replacement rate (How frequently is the product repurchased?)
  2. Gross margin (How much profit is obtained from each product?)

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This is a list of games by the company Namco and Namco Bandai Games.

Arcade

  • 1978
  • Gee Bee - Namco's first game
  • 1979
  • Bomb Bee - sequel to Gee Bee

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worldwide view.


A holding company is a company that owns part, all, or a majority of other companies' outstanding stock. It usually refers to a company which does not produce goods or services itself, rather its only
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Namco Bandai Holdings, Incorporated
株式会社バンダイナムコホールディングス


Public (TYO: 7832 )
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A website (alternatively, Web site or web site) is a collection of Web pages, images, videos or other digital assets that is hosted on one or several Web server(s), usually accessible via the Internet, cell phone or a LAN.
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video game is a game that involves interaction with a user interface to generate visual feedback on a video device.

The word video in video game traditionally refers to a raster display device.
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September 29 is the 1st day of the year (2nd in leap years) in the Gregorian calendar. There are 0 days remaining.

Events


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20th century - 21st century - 22nd century
1970s  1980s  1990s  - 2000s -  2010s  2020s  2030s
2002 2003 2004 - 2005 - 2006 2007 2008

2005 by topic:
News by month
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Bandai Co., Ltd.

Private (subsidiary of Namco Bandai Holdings)
Founded July 5 1950
Headquarters Tokyo, Japan

Key people Kazunori Ueno, President
Industry Toy Maker, Software & Programming, film production
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Namco Bandai Holdings, Incorporated
株式会社バンダイナムコホールディングス


Public (TYO: 7832 )
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March 31 is the 1st day of the year (2nd in leap years) in the Gregorian calendar. There are 0 days remaining.

Events


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20th century - 21st century - 22nd century
1970s  1980s  1990s  - 2000s -  2010s  2020s  2030s
2003 2004 2005 - 2006 - 2007 2008 2009

2006 by topic:
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Bandai Co., Ltd.

Private (subsidiary of Namco Bandai Holdings)
Founded July 5 1950
Headquarters Tokyo, Japan

Key people Kazunori Ueno, President
Industry Toy Maker, Software & Programming, film production
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Namco Bandai Games, Incorporated (NBGI)
株式会社バンダイナムコゲームス


100% subsidiary of Namco Bandai Holdings
Founded 2006 (formally 1955 as Nakamura Manufacturing Ltd)
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Strategic Business Unit or SBU is understood as a business unit within the overall corporate identity which is distinguishable from other business because it serves a defined external market where management can conduct strategic planning in relation to products and markets.
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Galaxian is a 1979 fixed shooter arcade game by Namco and released by Midway Mfg. in the US.

Description

Galaxian expanded on the formula pioneered by Space Invaders.
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Pac-Man is an arcade game developed by Namco (now Bandai Namco) and licensed for distribution in the U.S. by Midway, first released in Japan on May 22, 1980.
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Klonoa (クロノア, Kuronoa), sometimes referred to as Klonoa of the Wind (風のクロノア, Kaze no Kuronoa
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Rally-X is a maze arcade game that was released by Namco in 1980. It runs on Namco Pac-Man hardware, and was the first Namco game to feature "Special Flags", which would become a recurring object in later games (along with the Galaxian flagship) and the bonus round.
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This article is copied from an article on Wikipedia® - the free encyclopedia created and edited by online user community. The text was not checked or edited by anyone on our staff. Although the vast majority of the Wikipedia® encyclopedia articles provide accurate and timely information please do not assume the accuracy of any particular article. This article is distributed under the terms of GNU Free Documentation License.


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